Game control board


















Before the game begins each player chooses a color with the associated pieces, this represents the players army. To begin, each army is distributed throughout the board.

The board is made up of a world map. Once all territories are occupied, players begin taking turns to either 1 complete an objective or 2 conquer the whole world. It tends to be a very long and drawn out game if it is played for total world domination.

As should be obvious by this point, Risk is an area control game because the main mechanic, and almost the only mechanic, is to conquer and maintain control over areas of the board. This is definitely another popular area control game. Much of the basics of the game are similar to Risk.

Players choose characters that are paired with special abilities. With these combinations, they attempt to gain control of specific areas on the board. By occupying more of the regions combined with special abilities players earn points that are totaled throughout the game. The player with the most points at the end of the game wins.

Though that should be pretty clear, Small World is very plainly an area control game due to players competing with each other to occupy spaces and earn points. This element of the game creates scarcity that I talked about above.

So, the players must interact and fight for control to earn their points. Yet another area control game built on a global map. All players are split between one team or the other. Players on the same team can work together to hold their ground or pick on one specific enemy. Number of game pieces on each territory is important, but like Risk, dice are used to determine who wins each battle.

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Ready to Ship. Hong Kong S. Italy 1. Russian Federation 1. Taiwan, China 4. United States Home control board electronic game control board electronic game control board. Electronic Game Control Board products available. Contact Supplier. Ready-to-ship Products 30 pin control board 5. The Board appears to have a strong connection to the Oldest House. According to Broderick Northmoor , the Board considers the Oldest House to belong to them, though this is strongly implied to be an imposed connection rather than an intrinsic one.

The Board is believed to be tethered to the Oldest House through The Nail , a paranatural pillar located in the Foundation. Only the individual the Board determines worthy to wield the Service Weapon is considered to be the Director, who henceforth possess special control over Objects of Power and other paranatural phenomena, including the Oldest House. Objects of Power such as the Service Weapon and the Hotline , both of which are under the Board's control, possess deadly effects on anyone who is not the Director.

This suggests that the Board is hostile towards those whom it has not determined worthy of the power that it controls. Northmoor in particular was instrumental in making the Board a central power in the operations of the Federal Bureau of Control, including its depiction in the FBC seal.

Control Wiki Explore. Broderick Northmoor. Subreddit Community Discord.



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